Showing posts with label grass-o-matic. Show all posts
Showing posts with label grass-o-matic. Show all posts

Sep 6, 2011

andy wants some glowing orb

the rendering part of my brain is collecting cobwebs and dust. here's a little scene to shake the dust off.
i think i'm a little bit rusty though.

grass-o-matic was used for the grass and with the proxy script of Master Zap for making things a lot "lighter" to handle. the main lighting is only a HDRi plugged into the sky slot. mental ray glow material for the orbs and for andy's eyes.

Click for higher resolution

Aug 11, 2010

Irradiance Particle (update 3)

click to view image
Work has suddenly picked up again and this is the only update I have to offer for this particular scene since my last post. And one "extra-income" (some sketchup modeling stint) which I could never pass up also came along the past weeks. That's the reason why this got bogged down a little. It feels like forever to finish. I really hope to finish this like it should be. 
Here I added some grass using the grass-o-matic and plugin some trees using Onyx trees.